symbaloo
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Typing Websitevocabulary WebsitesVariety of Interactive GamesReading
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3.OA.4 - "I CAN" find the missing number in a multiplication or division equation.
3.OA.5 - "I CAN" use the Commutative property of multiplication.
3.OA.5 - "I CAN" use the Associative property of multiplication. 3.OA.5 - "I CAN" use the Distributive property of multiplication. 3.OA.6 - "I CAN" find the answer to a division problem by
thinking of the missing factor in a multiplication problem. 3.OA.7 - "I CAN" multiply and divide within 100 easily and quickly
because I know how multiplication and division are related. 3.OA.9 - "I CAN" find patterns in addition and multiplication tables
and explain them using what I know about how numbers work. Unit 4
3.MD.2 - "I CAN" measure liquids and solids with liters, grams and kilograms.
3.MD.2 - "I CAN" use addition, subtraction, multiplication and division to solve word problems involving mass and volume. 3.MD.7 - "I CAN" measure area by using what
I know about multiplication and addition. 3.OA.3 - "I CAN" use what I know about
multiplication and division to solve word problems. 3.OA.8 - "I CAN" use addition, subtraction, multiplication and division
to solve all kinds of word problems and then use mental math to decide if my answers are reasonable. Unit 53.G.2 - "I CAN" divide shapes into parts with
equal areas and show those areas as fractions. 3.MD.4 - "I CAN" create a line plot from measurement data, where the measured objects have been measured to the nearest whole number, half or quarter.
3.NF.1 - "I CAN" show and understand that fractions are equal parts of a whole.
3.NF.2 - "I CAN" label fractions on a number line because I know
the space between any two numbers can be thought of as a whole. 3.NF.3 - "I CAN" explain in words or pictures
how two fractions can sometimes be equal. 3.NF.3 - "I CAN" compare fractions by reasoning about their size. 3.NF.3 - "I CAN" show whole numbers as fractions. 3.NF.3 - "I CAN" recognize fractions that are equal to one whole. Unit 63.G.1 - "I CAN" place shapes into categories depending upon their attributes.
3.G.1 - "I CAN" recognize and draw quadrilaterals such as rhombuses, rectangles and squares, as well as other examples of quadrilaterals. Unit 73.NBT.1 - "I CAN" round numbers to the nearest ten or 100.
3.NBT.2 - "I CAN" add and subtract numbers within 1000.
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Reading http://www.smartboardgames.com/games/3rd-grade/3-reading-ela/ Language Arts L.3.1.a http://www.eduplace.com/cgi-bin/hme-quiz-directions.cgi?Grade=3&Unit=4&Topic=Adjectives+and+Adverbs L.3.1.b http://www.eslgamesworld.com/members/games/ClassroomGames/Billionaire/Plurals%20Billionair%20Game/index.html http://www.funbrain.com/plurals/index.html L.3.1.d http://www.eslgamesworld.com/members/games/ClassroomGames/Quizshow/Irregular%20Past%20Simple%20Quiz%20Show/index.html?zoom_highlightsub=irregular+verbs L.3.1.e http://downloads.bbc.co.uk/skillswise/english/en32tens/game/en32tens-game-tenses-treasure-hunt/game.swf L.3.1.f http://www.abcya.com/subject_verb_agreement.htm L.3.1.g http://www.marks-english-school.com/games/basketball.html L.3.2.a http://www.sheppardsoftware.com/grammar/capitalization.htm L.3.2.b http://www.sheppardsoftware.com/grammar/punctuation.htm |